Quicksilver
The son of Magneto, Quicksilver is one of the fastest things on two feet!
The son of Magneto, Pietro Maximoff was raised by gypsies along with his twin sister, Wanda. In their teen years when their mutant powers manifested and Wanda's resulted in her accidentally burning down a barn, she was to be burned at the stake as a witch when the twins were rescued by the villain Magneto. For a time, they were members of his Brotherhood of Evil Mutants, as Quicksilver and the Scarlet Witch, never learning that he was actually their genetic father, until they eventually realized they weren't happy as villains, and leave to join the Avengers instead. The heroes life suits him much better. |
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Mission StrengthsThe first two moves in the combo knockdown almost any minion, and his whole combo can hit many enemies at once. The first two hits also go through opponents, so he can easily move around using this. His P2 gives a double speed boost to the whole team, allowing for increased mobility. His Hero Up hits many enemies for a lot of damage.
Mission WeaknessesHe takes a lot of damage, and can get caught by any knock back enemy. His P1 and P3 are virtually useless, especially compared to the Hero Up and P2. After the first two runs of the combo, the rest tends to trap him more than do damage.
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Basic Combo Total Damage: -105Hp
Tornado Blasts: -40Hp Hyper-Speed: -19Hp, plus Team Speed boost Human Cyclone: -11Hp, hits up to 7 times. Hero Up: Runs around hitting multiple enemies for -23Hp up to 14 times. |
Playing Tips
- Use the first two moves of the combo to knock down opponents and build stars, before continuing with the combo and other power attacks. Cancel the combo after the first two hits with any arrow key.
- Save the Hero Up for if he gets stuck in a mob, since mobs can easily kill you.
- When fighting a boss, he needs to be extremely mobile. Since the P2 lags a bit, try to use it on smaller minions or boost barrels. Build up stars, then use the combo to run, then pressing the Hero Up button while inside of the boss. This allows for the boss to be hit the maximum amount of times, but may take some practice. After this, run out using the combo, and break it off, so you're a safe distance.