Goblin loves to operate on rooftops apparently. Jumping from roof to roof, you have to clear waves of ninjas, dodging gliders (unless you take them out too). Ninjas have to be one of the most confusing enemies to fight, since they teleport. You'll have one selected, and all of a sudden, your hero is darting off to the other side of the screen chasing it because it moved on you. This can often lead you into the path of gliders that you thought you were well clear of.
|
Breezy Riders is all about the ninjas. Fighting ninjas, fish throwing ninjas, teleporting ninjas, and now, ninjas on gliders. No annoying waves of small kill-things, no big surprise near-bosses. Just ninjas, as far as the eye can see. The thing to remember about Breezy Riders is that it's not as bad as it looks. Most of the Mission hate here comes from the glider ninjas, which seem to intentionally alter their path to hit you no matter where you stand. Bring a hero with an AoE Hero Up or Power attack (like Ghost Rider, Black Cat, or any of the Spider-Men who swing around in a circle). Time it so that the gliding ninjas are in that area, and trigger it. You'll take out the glider, and make that area a little easier. This works on the Boss Stage too, depending on the hero. |
Attacks and Cues
When he says "You'll Pay for Crossing Me." - Spin attack, hitting all nearby heroes multiple times.
When he says "Kingpin Punch" - Punches forward, causing damage.
When he says "Here Comes the Big Guy" - Jumps in the air towards a random hero, causing heavy damage if he hits on very close near them.
When he says "This Cane Isn't Just for Walking" - Throws his cane forward, causing minor damage and stunning for a few moments if it hits.
Playing Tips
- Put Playing
- Tips for this
- Mission down here